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C++ IP API
9.5.8
TCP & UDP for virtual user scripts
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This class enables communication over the TCP protocol and permits connection to a server. More...


Public Methods | |||
| TcpClientConnection () | |||
| Default constructor. More... | |||
| TcpClientConnection (const TcpClientConnection &other) | |||
| Copy constructor. More... | |||
| void | connect () | ||
Open a connection. If the connection is already open then this method returns immediately. The timeout period is the value of ConnectTimeout property.
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| TcpClientConnection & | operator= (const TcpClientConnection &other) | ||
| Assignment operator for this class. More... | |||
Public Methods inherited from Facilita::TcpConnection | |||
| TcpConnection () | |||
| Default constructor (not called directly by user written code). More... | |||
| TcpConnection (const TcpConnection &other) | |||
| Copy constructor. More... | |||
| int | getConnectRetries () const | ||
| Get the number of times a connection request will be retried if unsuccessful. More... | |||
| TcpConnection & | operator= (const TcpConnection &other) | ||
| Assignment operator. More... | |||
| void | setConnectRetries (int retries) | ||
| Set the number of times a connection request will be retried if unsuccessful. More... | |||
| void | disconnect (ActionType failAction=ACT_RAISE_EXCEPTION) | ||
| void | send (const string &text, int reference=0, ActionType failAction=ACT_RAISE_EXCEPTION) | ||
| Send data string. More... | |||
| ReceiveResponse | receive (int nBytes, ActionType failAction=ACT_RAISE_EXCEPTION) | ||
| Receive (read and return) a specified number of bytes. More... | |||
| ReceiveResponse | receive (const string &text, ActionType failAction=ACT_RAISE_EXCEPTION) | ||
| Receive (read and return) data up to and including the string argument to this method, but no more than the maximum stipulated in the property Buffersize. A call will terminate with an error if the target string has not been matched within the time period defined by the property ReceiveTimeout. This method will only read up to a maximum number of bytes set in the property Buffersize and will indicate an error if the match has not occurred. More... | |||
| PatternResponse | receive (Pattern &pattern, ActionType failAction=ACT_RAISE_EXCEPTION) | ||
| Receive (read and return) a string of bytes up to and including the pattern specified. This method will only read up to a maximum number of bytes set in the property Buffersize. A call will terminate with an error if the match has not occurred within the time period defined by the property ReceiveTimeout. More... | |||
| PatternResponse | unblockedReceive (Pattern &pattern, ActionType failAction=ACT_RAISE_EXCEPTION) | ||
| Receive (return) a string of bytes up to and including the pattern specified from data already read from the underling socket. More... | |||
| int | clearBuffer () | ||
| Clear (throw away) all data currently held for this connection. No read from the underlying socket is made by this call. More... | |||
| DiscardResponse | discardUpto (const string &text, ActionType failAction=ACT_RAISE_EXCEPTION) | ||
| Discard (read and throw away) bytes up to and including the string specified. More... | |||
| DiscardResponse | discardUpto (Pattern &pattern, ActionType failAction=ACT_RAISE_EXCEPTION) | ||
| Discard (read and throw away) bytes up to and including the pattern specified. More... | |||
| DiscardResponse | discard (int nBytes, ActionType failAction=ACT_RAISE_EXCEPTION) | ||
| Discard (read and throw away) a specific number of bytes of data. Data may be read from the underlying communications layer. More... | |||
| DiscardResponse | discardForTimePeriod (long millis, ActionType failAction=ACT_RAISE_EXCEPTION) | ||
| Read and throwaway bytes all data received within the given time. This includes any data that is already held by this connection. More... | |||
| int | getBufferSize () const | ||
| Get the size of the buffer used to receive data from the network. More... | |||
| void | setBufferSize (int bufferSize) | ||
| Set the current buffer size. More... | |||
| int | getDnsTimeout () const | ||
| Get the DNS look up timeout value (the maximum time that will be spent looking up an IP address). More... | |||
| void | setDnsTimeout (int timeout) | ||
| Set the DNS look up timeout value (the maximum time that will be spent looking up an IP address). More... | |||
| int | getDnsRetries () const | ||
| Get the number of times a DNS lookup is attempted before giving up. More... | |||
| void | setDnsRetries (int retries) | ||
| Set the number of DNS lookup retries that can be made. More... | |||
| int | getReceiveTimeout () const | ||
| Get the the maximum time to be spent waiting for data to satisfy a receive/discard request More... | |||
| void | setReceiveTimeout (int timeout) | ||
| Set the receive timeout. More... | |||
| int | getConnectTimeout () const | ||
| Get the maximum time to be spent waiting for the response to a connection request. More... | |||
| void | setConnectTimeout (int timeout) | ||
| Set the maximum time to be spent waiting for the response to a connection request. More... | |||
| bool | isLoggingEnabled () const | ||
| Read only, indicates if logging is enabled. More... | |||
| int | getSendTimeout () const | ||
| Get the timeout used whilst waiting for data to be sent. More... | |||
| void | setSendTimeout (int timeout) | ||
| Set the send timeout. More... | |||
| DataRatePacer & | getDataRate () const | ||
| Get the maximum rate (kilobits per second) at which data will be transferred over this connection. A negative value or 0 means no limit. This feature provides a basic and unsophisticated way of simulating traffic over slow networks and this type of simulation is no match for dedicated network simulation tools. More... | |||
| void | setDataRate (int dataRate) | ||
| Set the maximum rate (kilobits per second) at which data will be transferred over this connection. A negative value or 0 means no limit. This feature provides a basic and unsophisticated way of simulating traffic over slow networks and this type of simulation is no match for dedicated network simulation tools. More... | |||
| IpEndPoint | getRemoteIpEndPoint () const | ||
| Get the remote IpEndPoint. More... | |||
| IpEndPoint | getLocalIpEndPoint () const | ||
| Get the local IpEndPoint. More... | |||
| void | suspendLogging () | ||
| void | resumeLogging () | ||
| string | toString () const | ||
| A short string describing this object. More... | |||
| int | getConnectionNumber () | ||
| Get the connection number. More... | |||
This class enables communication over the TCP protocol and permits connection to a server.
This class enables communication over the TCP protocol. Functioning objects of this class are not created directly, but from calls to factory methods on an IpScript. A TcpClientConnection object must be connected, by a call to connect, before data can be sent or received without error. Objects of this class are safe to be copied and re-assigned. They are not thread-safe.
| Facilita::TcpClientConnection::TcpClientConnection | ( | ) |
Default constructor.
| Facilita::TcpClientConnection::TcpClientConnection | ( | const TcpClientConnection & | other | ) |
Copy constructor.
| void Facilita::TcpClientConnection::connect | ( | ) |
Open a connection. If the connection is already open then this method returns immediately. The timeout period is the value of ConnectTimeout property.
| TimeoutException | thrown when the timeout period is exceeded. |
| TcpClientConnection& Facilita::TcpClientConnection::operator= | ( | const TcpClientConnection & | other | ) |
Assignment operator for this class.